Livius70 on DeviantArthttps://www.deviantart.com/livius70/art/Monique-close-up-portrait-v1-536615634Livius70

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Monique close-up portrait v1

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Workflow: DAZ Studio Pro 4.8.0.55 (final release), Iray render. Photoshop for a little postwork.

Monique 6 (with some dialed morphs and a hint of a smile on her face) and the new 'Big Afro Hair for G1 and G2' by Hellboy (www.daz3d.com/big-afro-hair-fo…). For the skin I used the default G2F Iray optimized shader included in DS 4.8 and the hair was also converted to the standard Iray Uber Base shader, included in DS 4.8. The lighting and the camera (with D.O.F. effect) are from 'DAZ Studio Iray HDR Outdoor Environments' (www.daz3d.com/daz-studio-iray-…). Little tonal, color and contrast corrections in Photoshop, and a very subtle soft focus filter added, as well.
It's my first close-up portrait done in Iray, so the result is not extraordinary, but I think it's acceptable. Anyway, I hope you like it !

PS: The rendering (GPU and OptiX Prime Acceleration enabled) went very slowly, much slower than my previous car renderings (I suppose because of the Big Afro Hair), and stopped prematurely at only approx. 250 iterations and probably around 70% degree of convergence for I forgot to change the default rendering time settings, so the rendering was stopped automaticly after the elapse of the 2 presetted hours (7200 sec). However, with the 'old' Reality 4.0/LuxRender 1.4, for such a scene I barely get half that s/p (or even less) in the same rendering time, so the switching to Iray is a progress, anyway ! :)
Now it's clear that I have to replace my old GeForce GTX 560 Ti with at least a GTX 760 (because, sadely, I have no money for a GTX 980 or a GTX Titan).
Image size
2400x2400px 4.41 MB
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arent you the only 3d artist for afros?!